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The Warlocks Den - WoW Warlock Discussions » Discussion Forums » Instances & Raiding » [Karazhan] Wizard of Oz

Instances & Raiding The PvE side to 80... everything relating to instances and raiding. From Wailing Caverns to Uldaar and beyond!

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Old July 13, 2007, 02:25 AM   #1 (permalink)

Character Info
Hestocklem
70 Gnome Warlock
Cenarius US PvE
Profile: Blizzard Armory
[Karazhan] Wizard of Oz

Wizard of Oz

Wizard of Oz is an encounter in the Opera House in Karazhan. It includes Dorothee, Roar, Strawman, Tinhead, Dorothee's summoned dog Tito, and The Crone. This event requires at least 1 person on the stage to start. If you fail to have a player on the stage to talk to the old lady, you will be stuck outside the stage door. If this happens, the event will be stuck, unable to reset.
Dorothy
150,000 Health, ?? Mana
Abilities:
Water Bolt: (uninterruptible) Cast Time 1.5 seconds, Frost Damage 2025-2475
Summon Tito: Summons Tito. 35k HP. Ability: Annoying Yipping. Instant. Pacifies and silences an enemy, rendering it unable to attack or cast spells for 2 sec.
Enrage: Dorothee enrages if she is alive when Tito dies.
AoE Fear: Will randomly fear targets around her, separate from Roar's fear.
Tito
36,000 Health, ?? Mana
Abilities:
Silence - Tito will randomly(?) do an AoE silence.
Roar (Lion)
110,000 Health, ?? Mana
Abilities:
Roar is rather cowardly, and susceptible to fear. However, often he will run into one of the two doors and go out of line of sight making him very difficult to keep constantly feared. Be prepared for many early breaks and resists, as he seems to do this quite often.

Frightened Scream: Instant. Lets out a scream, causing up to 3 nearby enemies to flee for 2 sec.
Strawman
110,000 Health, ?? Mana
Abilities:
Burning Straw: Extremely high chance for Strawman to be disoriented for 6 seconds when struck by fire damage abilities. Scorch & Searing Pain are excellent abilities to proc this debuff.
Brain Bash: Stun.
Tinhead
110,000 Health, ?? Mana
Abilities:
Cleave: 5 yd range. Instant. Inflicts Physical damage to an enemy and its nearest allies, affecting up to 3 targets.
Contrary to popular (and incorrect) belief, frost spells have no effect on the rusting of Tinhead; only time allows the stacking of more "rusting" on Tinhead. You are better off having your extra mage/shaman dps down the MT Target.
The Crone
150,000 Health, ?? Mana
Abilities:
Cyclone: Knocks the player up into the air. Interrupts casting, although instacast spells can still be used while in the air. Avoidable by moving around the stage.
Chain Lightning: 45 yd range, 2 sec cast, Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 5 targets, inflicting greater Nature damage to each successive target. 2775-3225 damage.
Tactics:
Dorothee: This mob is untankable. It's useless to try because it would just be a waste. Her waterbolts cannot be interrupted. Remember to kill Tito after her.

Tito: This little dog is almost not worth tanking. If you have an extra warrior in the group, try having him focus on the dog while the rest of the raid does something else. If you don't have an extra warrior, you can just throw him a taunt and a sunder every so often.

Roar: This lion is extremely susceptible to fear. He should be chain feared until you choose to kill him, and maybe even while your killing him. All fears (minus paladin fear) can be used on him, even fear beast.

Strawman: This scarecrow is almost always stunned when you hit him with a direct damage fire spell (immolate DoT will not stun him each tick). Put a mage chain casting scorch or a warlock chain casting searing pain on him. A mage/warlock can almost solo this guy if left for a while. This guy is good to leave last.

Tinhead: The man in plate hits very very hard. Try to keep him away from the raid. Each time you hit tinman with a frost spell, he will gain a buff that reduces his movement speed. This makes him very easy to kite. Do not let a mage kite him alone however, or they will die in 1-2 hits. Have a tank kite him with a mage casting ice lance(?) on the side.

The Crone: After killing all the mobs, a witch will apear and yell something. I believe it is a small time to sit down and drink right after the first mobs are down, but I may be wrong. She will summon those cyclones and start attacking the nearest person. The entire raid should have enough time to spread out before she goes active. The raid should stay spread out the entire fight to avoid chain lightening. But they also need to avoid the cyclones.

The order in which you kill the above mobs is dependent on what your group is like. For example: if you are heavy on healers, it may be best to kill Dorothee last because you can heal through the waterbolts easy. Or if you don't have a mage/destruction warlock, it may be better to kill the strawman first.

Our Role:
Our roll in the fight is probably going to be fearing Roar. If you're not put on fearing Roar, you may be chain casting searing pain on Strawman. After those two rolls, only then is our roll to DPS. Watch agro, especially on Roar since he can run off and kill a healer if not kept feared.

Kill Movies:
Looking for a good quality kill movie - please post link below if you know of one. (Must be youtube.com to be able to imbed it)

Loot:
To see all drops, please click here.

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Last edited by Akasha; July 14, 2007 at 10:01 PM..
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Old July 14, 2007, 10:01 PM   #2 (permalink)

Re: [Karazhan] Wizard of Oz

This information was taken from a current guide being put together by Hestocklem, which is why the original post is under their name. In everything we do however, there is always room for improvement, so please help by contributing any additional information, strategies and tips.

As with all previous boss threads, information and improvements will be taken from your replies.
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Old July 15, 2007, 07:53 AM   #3 (permalink)

Character Info
Tauraherion
80 Human Warlock
Gurubashi US PvP
Guild: Do Inferno
Profile: Blizzard Armory
Re: [Karazhan] Wizard of Oz

Quote:
Tinhead: The man in plate hits very very hard. Try to keep him away from the raid. Each time you hit tinman with a frost spell, he will gain a buff that reduces his movement speed. This makes him very easy to kite. Do not let a mage kite him alone however, or they will die in 1-2 hits. Have a tank kite him with a mage casting ice lance(?) on the side.
The reduced movement speed buff doesn´t have anything to do with frost spells (as far as i know). It happens during the fight.

My guild usually have one tank kiting him from side to side of the stage. Just make sure to heal the tank while Tinhead isn´t slowed
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Old July 15, 2007, 02:06 PM   #4 (permalink)

Character Info
Larrsis
70 Undead Warlock
Bleeding Hollow US PvP
Guild: Nightfall
Re: [Karazhan] Wizard of Oz

Also, my guild found it very helpful for the warlocks to un-phase shift our imps and have them shoot fireballs at strawman, for a bit of added dps. Just be careful about spamming searing pain on strawman because if you do get enough agro he will hit you for about 2.5K a swing.
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Old July 16, 2007, 08:37 AM   #5 (permalink)

Character Info
Debuff
80 Orc Warlock
Sargeras US PvP
Guild: Fenrir
Profile: Blizzard Armory
Re: [Karazhan] Wizard of Oz

Quote:
Originally Posted by Larrsis View Post
Also, my guild found it very helpful for the warlocks to un-phase shift our imps and have them shoot fireballs at strawman, for a bit of added dps. Just be careful about spamming searing pain on strawman because if you do get enough agro he will hit you for about 2.5K a swing.
Yep, we were having trouble with a clothie building up aggro on him, too. Then we had the warlocks sick their imp on him and it was cake afterwards. Just have one of your tanks build a little bit of aggro on him so that he wont go for the imp when he is disoriented. ANd of course put a CoE on him so he will resist fireballs less.
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Old July 24, 2007, 12:32 AM   #6 (permalink)

Character Info
Kirbymaster
80 Undead Warlock
Kil'jaeden US PvP
Guild: JoJo
Profile: Blizzard Armory
Re: [Karazhan] Wizard of Oz

for a desto lock incinerate spam will work well too as there is less threat generated and assuming the debuff stays on higher dps
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Old July 24, 2007, 01:08 AM   #7 (permalink)

Character Info
Asmode
70 Human Warlock
Aerie Peak US PvE
Guild: Lux Aeterna
Profile: Blizzard Armory
Re: [Karazhan] Wizard of Oz

the statement about Frost Spells causing Tinman to rust is incorrect. The rust debuff is on a timer and is 100% unaffected by any type of spell.
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Old August 06, 2007, 02:46 AM   #8 (permalink)

Re: [Karazhan] Wizard of Oz

A huge thankyou to Minidevil of the guild White Eagles (server unsure) for shooting me through an email and letting me know of their youtube.com videos of Karazhan bosses! I'm always interested in the fights from a Warlock's perspective!

Quote:
There normally of our 1st or 2nd downs so not the best of kills, but each are from my point of view (full aff lock) and arnt to bad.
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Old September 19, 2007, 08:33 AM   #9 (permalink)

Character Info
Shortnsweet
80 Gnome Warlock
Arathor Euro PvE
Guild: Raising Hell
Re: [Karazhan] Wizard of Oz

i never ever use searing pain in pve (pvp its great)

only advise here i can give to locks is to create a macro as your main job here will be to keep Roar chain feared.

/target Roar
/cast Fear

apart from that just dps!
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Old September 23, 2007, 10:05 PM   #10 (permalink)

Character Info
Kirbymaster
80 Undead Warlock
Kil'jaeden US PvP
Guild: JoJo
Profile: Blizzard Armory
Re: [Karazhan] Wizard of Oz

Just a note on strawman, we didnt have a fire mage so i had to take care of strawman, and immolate and incerate actually managed to take him down to half health, so it made it easeir to take him down. Just some things to help:
A dragonhawk fire breath keeps is quite useful, as are fire traps, flame shock and imp. Have a healer watch out if you have a warlock life tapping. If strawman comes towards you try to use conflagrate
Roar:
We had an affliciton lock chain fearing roar, and the /target roar /cast fear macro works like a charm.

Last edited by Kirbymaster; September 23, 2007 at 10:22 PM..
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Tags
Dorothee, Karazhan, Opera, Opera House Event, oz, Roar, Strawman, The Crone, Tinhead, Tito, wizard, Wizard of Oz

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